Sihwa Park
Diffusion TV (2025) Diffusion TV is an experimental and interactive interface that invites audiences to explore the hidden processes of AI through a nostalgic CRT TV interface, allowing them to engage directly with diffusion models, the technology behind today’s most sophisticated AI-generated images and sounds. Inspired by Nam June Paik’s Egg Grows (1984–1989), which depicts […]
Tom White
Atlas of Perception (2025) What if everything we see is composed of just a few hundred visual elements? Much like how three primary colors combine to form the vast spectrum we perceive, our visual world might be built from a limited set of fundamental concepts. The Atlas of Perception reveals these building blocks of visual […]
Yamin Xu
The Flower date. 2025 media. 3d printed parts/ electronic components/ customized circuit and software type. interactive installation/ robotics/ real-time machine learning The flower explores human social interactions and emotional states, such as loneliness, recognition, and social pressure. By embedding psychological models into an artificial organism, I seek to evoke deep emotional engagement, allowing audiences to […]
Pindar Van Arman
Reflections on Mechanical Creativity Walter Benjamin’s 1935 essay The Work of Art in the Age of Mechanical Reproduction argued that technologies like photography and film transformed how art is created and perceived, eroding its unique “aura” tied to a specific time and place. Today’s advent of artificial intelligence represents a comparable upheaval: […]
BLINDHÆD
Authors: Justin Urbach, Alexander Koenig, William East, Friedhelm Hamann, Guillermo Gallego BLINDHÆD is the first multi-media installation featuring event cameras. Event-based vision is a novel computer vision technique in which the imaging sensor only responds to local changes in brightness. Event cameras only react to movement in their visual field. Thereby, they produce radically different, […]
Ellie Pritts
Liminal (2024) This animated music video for Imitate is a meditation on liminal space and the feeling of passing between worlds. I started with video of the artist performing in front of a green screen, which I keyed out and placed into dreamlike environments built from camcorder footage I shot in Joshua Tree. The desert […]
Kenan Tang
Compositionality and Parts Kenan Tang, 2024, Digital illustration using SPICE I created this artwork in response to a blog post by AI critic Prof. Gary Marcus. The blog post identified AI models’ weaknesses in understanding the compositionality and parts of common objects. AI models were believed to be unable to reliably create common objects with […]
Eryk Salvaggio
SWIM, (2024), Eryk Salvaggio. Glitched AI visuals and found footage. SWIM is a “meditation on training data,” a slowed visualization of the process through which media is broken down in generative diffusion models. These models train by removing information from images. This introduces, and then removes, digital noise over a series of steps. In “SWIM,” […]
Alexander Rossa
Methodical Random is an iterative exploration of visual recursion and material transmutation, where my archival body of mixed-media photography is continually deconstructed and regenerated through a meticulously structured yet inherently unpredictable generative workflow. At first, prints of my work are dissected, paired, and intercollaged before being metabolized by generative AI. Without inputting any textual prompts, […]
LoVid
💖heartsleeves (2024) 💖heartsleeves is a multifaceted generative video project. Part one is code-based, abstract video art that then becomes the basis for community portraits once minted. In this layered generative process, the artists take advantage of the distributive nature of art on the blockchain to elevate the community to co-creators who can generate their own […]
Alexander Mordvintsev
The Digital Heartbeats (2025) An exploration into the often-overlooked transient states of silicon circuits, where the space between digital clock pulses reveals unexpected complexity and beauty. This 3-minute visual study examines TinyTapeout circuits generating VGA signals for video effects and games, rendered through a custom GDSII to gate-level simulation workflow. The visualization pairs WebGL 3D […]
Isaac Clarke
For The Purposes of Rational Amusements is a custom made digital kaleidoscope that explores computer vision through fleeting diffracted images. Kaleidoscopes have long fascinated artists and scientists alike, from Sir David Brewster’s 1817 invention, to computational explorations like Karl Sims’ Interactive Video Kaleidoscope (SIGGRAPH 1988), which used an Apple II to generate dynamic symmetrical visuals. […]
Harshit Agrawal
Random Access Memory (RAM) In this 2 part video artwork, the artist looks at abstraction through the contemporary lens of machine aesthetics. Grounded in his practice of exploring machine intelligence and emergent aesthetics for over a decade now, the artist works with intergenerational and inter-geographical representations of abstraction art. Can we teach machines the aesthetics […]
Jukka Hautamäki
Sigmara is a generative image process that probes the threshold between legibility and abstraction. Using feature recognition algorithms to reveal hidden structures in form and texture. These unseen patterns reshape the image, altering its original form without erasing its presence. Rather than simply blending two images, Sigmara synthesizes them: one offers structural contours, the other […]
Pinyao Liu
ReVerie Pinyao Liu, Keon Ju Lee The ReVerie interactive AI Performance explores the scientific concept of dream reliving, and translates whispered dream recollections into real-time visualizations of dream objects using a 3D generative diffusion model, allowing participants to explore a shared “dreamscape”. During the performance, visitors engage in a ritualistic act of whispering their […]
Yinglin Zhou & Jieyuan Huang
Aesthetic Archaeology – Three Early Periods (2023) “Aesthetic Archaeology” is an artistic exploration that transcends time and technology, aiming to offer a fresh interpretation of ancient art aesthetics through the innovative application of mature computer vision techniques—specifically, recognition algorithms and GANs. Based on extensive analyses of art history literature and a wealth of visual materials, […]
Anthony Rhodes, Megan McKissack, Shawna Lipton
Encrypted Visions The project was created using My Art My Choice (MAMC), an AI art protection tool developed by Rhodes et al. and published in CVPR ’24 (“My Art My Choice: Adversarial Protection Against Unruly AI”). MAMC generates adversarially “protected” versions of images by applying gradient-based perturbations that mislead diffusion models like Stable Diffusion, causing […]
Vikram Jamwal, Pavan Gajula, and Abhishek Dangeti
Of Style Bees and Beehives 2025 Our animation artifact is built around the concept of clustering visual artworks to elicit new ‘styles’ in an artwork collection. It illustrates the play of ‘neural representation‘ in creating unique style definitions in the deep learning models. We do this by building an allegory with ‘bees in a beehive‘. Style […]
Terence Broad
(un)stable equilibrium 2:1 (un)stable equilibrium is an ongoing series of works that are borne out of an artistic practice developed around the training of generative neural networks without any training data. In this second series of works (2025), the process of training is borne out in the video pieces — with each work in the […]
Atay Ilgun
RXALITI is a new AI art collection by Atay Ilgun, and a thematic continuation of the artist’s landmark 2019 work Realiti, widely regarded as the first AI-generated artwork on Ethereum with its own smart contract. This twin/body of work explores the widening chasm between online reality and simulation [🕳”fractal-n3t rips⛓ the ve!l of $imul@tion”], the […]
Ziwei Chi
Soundscape Thresholds: AI Hallucinations Reimagining the Sacred Experience of Ming Rituals Ziwei Chi This video work explores how AI-generated hallucinations can recreate the spiritual dimension of the “unseen soundscape space” in Ming Dynasty heaven-worship rituals. Based on studies of Jiajingera ceremonial music, the ritual constructs a liminal space for divinehuman dialogue through specific […]
Veera Jussila and Derek Yau
Music for AI Audience (2024 ->) is a collaborative piece between custom deep learning software and a musician. It’s a 10-15 minute live performance based on a feedback loop between the improvising musician and the AI audience. The audience consists of multimodal LLM agents. Captioning what they see or hear, the audience members observe the […]
Imke Grabe, Jaden Fiotto-Kaufman
Patch Explorer, 2025 Patch Explorer is an interactive interface that lets users explore and manipulate the hidden layers of diffusion models. Inspired by interpretability techniques, Patch Explorer allows users to interact with the hidden states of a model by directly manipulating its activations. The diffusion process takes place in the latent space, where images are […]
Gradient Spaces
Gradient Canvas (2025)An AR Community Art Project Gradient Canvas is an augmented reality (AR) community art project that blurs the boundaries between the physical and digital worlds through collective creativity. In the physical space, the artwork presents an empty canvas with the inscription: “This is not a painting” — a playful homage to René Magritte’s […]
Daniel Berio
Latent handstyles In this work I explore the use of the Contrastive Language-Image Pre-training (CLIP) model to drive the generation of traces that resemble graffiti tags. The CLIP model encodes images and their corresponding text-captions in a shared latent space. Here I am “exploring” this space in conjunction with an adaptation of the Sigma-Lognormal model […]
muPoint
NEURAL LANDSCAPES 2025 Augmented Reality + Machine Learning muPoint, a creative project designed in collaboration with Artificial Intelligence, explores the intersection of human cognition and AI through the fusion of augmented reality, machine learning, and real-time device sensors. In this work, we trained an AI model on Filipe Rocha da Silva’s textile drawings, creating […]
Zhimeng He
Through the Eyes of Involution This image was generated during the development of my Trans-Involution deep learning network for building rooftop extraction. The model integrates Involution blocks, which guide the network to focus on the most informative regions of the image—such as structural edges and meaningful textures—enhancing its ability to distinguish buildings from their surroundings. […]
Garin Curtis
Embodied / Divergent 2024 Embodied / Divergent is an interactive digitial artwork that connects human touch with the latent architecture of an AI system. As visitors use the touch interface, their interaction subverts and shapes the AI’s internal processes – disrupting its usual behaviour and revealing unexpected visial outcomes. By making the invisible mechanics of […]
Zihou Ng
Re-annotate Zihou Ng, 2025 One of the common visual conventions in computer vision is the use of geometric annotations overlaid on images—such as bounding boxes for object detection or keypoints for human pose estimation. These annotations reflect how machine learning models operate: extracting, compressing, and reducing information from unstructured raw data. In ML-related artworks, this […]
Joel Simon
Masterpiece, Best Quality, Highres Joel Simon, 2024 This series pairs AI-generated images before and after creative upscaling with the prompt “Masterpiece, best quality, highres.” What began as abstract forms from GanBreeder unexpectedly transformed into structures containing human features—eyes, lips, and skin tones. The evolution of these biases is relatively new; today’s AI systems increasingly gravitate […]
Dale E. Parson
Percussive Complexity 1, 2025 Improvised visual music composition, with stereo sound, based on the model of 4 regions of increasingly complex systems: static, looping, complex, and chaotic. Dale E. Parson, January 2025, made with Processing & Java MIDI libraries. Static: Of the 4 complex regions, Static is the most basic. Iterative: Of the 4 complex regions, […]
Evi Jägle, Christoph Müller, Jan Barner
Leibniz’ Cinematography of Folding If one wants to unfold Deleuze – Leibniz to fold back ones own folding in order to arrive at the level of processuality, one follows a line that finds complications in the concepts in order to counter-fold them. To move along the level of folding in and out and to understand […]
Bomin Kwon, On Lee, Tongtong Li, Yoonah Song
Fetal Movement Artist Name: Bomin Kwon, On Lee, Tongtong Li, Yoonah Song Year of Production: 2024 AI animation film Duration : 7:50 Artist Bio: We (Bomin Kwon, On Lee, Tongtong Li, Yoonah Song) are as a team, currently working on using AI tools to create an image of a world that is abstract, and doesn’t […]
Kuan Yew LEONG
In this interplay between human and machine, between imperfection and intention, we glimpse an aesthetic that is neither purely artificial nor entirely natural. It is a digital Wabi-Sabi—a quiet acceptance of the incomplete, the fleeting, and the beautifully flawed.
Uttam Grandhi
Recurring Concepts In Art Recurring Concepts In Art is a digital reinterpretation of the popular puzzle game 2048, reimagined with Andy Warhol’s Campbell’s Soup cans in place of numerical tiles. This work imagines a game of logic and combination into a meditation on repetition, consumerism, and the cyclical nature of artistic themes. By replacing numbers […]
Guli Silberstein
WARPED is a 2024 three-part compilation by artist Guli Silberstein, in which artificial intelligence is used to warp and bring to life static images into creepy, lyric, and hallucinatory scenes. This practice engages with a history of body distortion in painting, from the deformed forms of Francis Bacon to the vertiginous spatial intelligence of Surrealism, […]
Scott Allen
Activated Fragments -parallelized- (2024) Scott Allen ABOUT Like a “upside-down picture”, the same object can be interpreted as something completely different when viewed from different directions. At this moment, the original spatial connections are fragmented and systematized into something else, which is interpreted by the human mind. I wondered if the abstraction of the picture, […]
Minjae Kang
Ephemeral Memory Traces (2025-) The long-term project ‘Ephemeral Memory Traces’ aims to enable artificial intelligence to reminisce about their memories. A memory may fade away in the flow of life, only to return unexpectedly. This project seeks to embody this paradoxical nature of memory. ⏚ single-channel video, colour, 16:9, 3’03”, 2025 Ephemeral Memory Traces […]
Yue Feng, Vaibhav Sanjay, Spencer Lutz, Badour AlBahar, Songwei Ge, Jia-Bin Huang
Illusion3D We create 3D multiview illusion art using 2D text-to-image generation model. What is Illusion3D? More examples and technical details at https://3d-multiview-illusion.github.io/. Personal website: https://yuefeng21.github.io/
Anna Borou Yu, Jiajian Min
Embodied Ink: A Multisensory Reinterpretation of Chinese Calligraphy Through Digital Performance Project Year: 2024 Project Website: https://mystudio.design/embodied-ink Key words: Chinese calligraphy, motion capture, generative AI, biometric feedback, multimedia performance Artists: Anna Borou Yu, Jiajian Min Dancers: Ying Shi, Greta Campo Embodied Ink Dance Performance at 2024 NEW INC DEMO Video Manifesting as a two-dimensional artform, Chinese Calligraphy […]
Shuoqi Chen
The Mundane and the Sublime (2025) is a curious exploration of the blurring boundaries between the common and the extraordinary. This digital artwork examines how the everyday fragments of life can be transformed into creations of striking beauty, evoking the grandeur of art’s most celebrated masterpieces. Simultaneously, it questions this transformation by reversing the process—reshaping […]
Shih-Chieh Su
AttnMod AttnMod is a novel technique for generating unique, unpromptable art styles by modifying the attention mechanisms within existing diffusion models. By adjusting attention multipliers in specific UNet attention blocks during the denoising process, AttnMod enables the creation of diverse visual outputs without altering the original model weights or prompts. This approach allows for the […]
Xingdu Wang
Glitch as Cognition: Rethinking AI’s Uncertainty as a Creative Force Current artificial intelligence systems lack self-awareness and subjective agency, relying solely on probabilistic modeling and data-driven generative processes to produce outputs. However, I have been contemplating whether AI can exhibit a form of pseudo-subjectivity or whether it can help us transcend traditional cognitive boundaries. […]