Jenn Leung
Environment

Jenn Leung

Closed Loop Connections

Biocomputing unreal engine touchdesigner generative art synthetic biology creative technology installation simulation neurotech BCI organoid intelligence
jenn-leung

Assembloid Agency is a series of expansive creative technology experiments using living neurons as real-time processors. Integrating human biological neurons into a synthetic computer chip, and through a series of experimental research/response visualizations developed by Jenn Leung, the project used the world's first code-deployable biological computer to process human movement tracking data, enter embodied game environments in Unreal Engine, and generate biological music signatures with a Commodore 64. Audiences interface with the CL1, seeing their inputs directly processed by the neurons in crowd simulation, particle systems, audio signatures, and more.


Part 1 'Closed-Loop Connections' is a real-time feedback system between human bodies and a living network of cultured neurons housed inside a CL1 biocomputer at Cortical Labs. A camera continuously observes the exhibition space. Using TouchDesigner, participants’ movements are abstracted into anonymous blob tracking data. These movement patterns are translated into custom stimulation patterns that are sent to the CL1. Electrical signals stimulate specific electrodes on a high-density MEA, interfacing directly with living neurons. These stimulations can be shaped into a pattern to represent any type of information, from game worlds to handwritten digits. In response to the movement data, the neurons produce spiking activity as they process and adapt to these inputs. The CL1 streams this raw neural activity data in real time via UDP (User Datagram Protocol) to Unreal Engine as generative source of a visual narrative.


Part 2 'Actual Intelligence' was a performance where the CL1 was connected to a Commodore 64 to generate real-time music signatures from neuronal activity as a biological audio synthesizer. Closed-loop connections occur between humans in the space and the living neurons interfaced within CL1, both functioning simultaneously as subjects in a living computational ecology.

jenn-leung
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About The Artist

Jenn Leung is a researcher and creative technologist working at the intersection of synthetic biology, real-time simulation, and living neural systems. She is a Senior Lecturer in Creative Technology & Design at University of the Arts London, a researcher at LifeFabs Institute, and a Visiting Researcher at The Bartlett School of Architecture, UCL, working on the 100 Minds in Motion project combining EEG, eye-tracking, and movement data within agent-based simulation.


Her research currently focuses on developing Unreal Engine interfaces for living neurons and agent behaviour simulations. Two papers have recently been published in the MIT Antikythera Journal, and a paper on UE-API for brain-on-a-chip platforms was presented at NeurIPS 2025. Since 2025, she has collaborated with the biocomputing start-up Cortical Labs to create human-synthetic biological intelligence visualizations. In 2026, she is also collaborating with Michael Levin, Agnieszka Kurant, and Emily Ertle for Rhizome’s 7x7 programme.


Previously, Jenn was a studio researcher at Antikythera's Cognitive Infrastructures Studio in 2024, supported by the Berggruen Institute, led on community tech support for Off World Live, and served as Programme Head at the Architectural Association VS Unit 5 Xalon. Her work has been exhibited at Epic Games Innovation Lab, Ars Electronica, Medialab Matadero, W1 Curates, Tai Kwun Hong Kong, LACMA Digital Leaders, National Communication Museum (Australia), CIVA Festival, DAE Research Festival, PAF Olomouc, ALife Conference Kyoto, Aksioma, and Museum of Art in Public Spaces (Køge) among others, and was featured on Dazed, TANK Magazine, DIS, SHOWStudio, Art Asia Pacific, COEVAL Magazine, and AQNB. 


In collaboration with Daniel Felstead, she has produced a short film series ‘I’m so Janky’ from DIS that explore the myths, ideologies and realities of the metaverse, AI, and Neuralink. She also collaborates with dmstfctn on simulation projects for Serpentine Arts Technologies and the Leonardo Supercomputer at Bologna’s Tecnopolo.